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// works

Mockups

Mockups

Layouts I made to demonstrate the use of the tiles in-game. (Paint My World, released 2017)

Tilesets

Tilesets

The original tilesets I designed back in 2011, while the game was still in early development. These map tiles were based off of already existing level art. (Paint My World, released 2017)

Grassland Theme (2011)

Grassland Theme (2011)

Map screen tiles for the Grassland area. The game is a side-scroller platformer; I was tasked with creating overhead map tiles to reflect the gameplay & art style. (Paint My World, released 2017)

Forest Theme (2011)

Forest Theme (2011)

Map screen tiles for the Forest area. The Forest tiles mesh seamlessly with the Grassland tiles. (Paint My World, released 2017)

Desert Theme (2011)

Desert Theme (2011)

Map screen tiles for the Desert area. The grid-lines in the sand were an aesthetic choice to match the in-level tile art. (Paint My World, released 2017)

Paint My World Logo (2016)

Paint My World Logo (2016)

I was contracted to design the logo as well. I decided on an oil paint look, and also incorporated the characters into the logo. (Paint My World, released 2017)

Paint My World (2017)

was a game project I worked on in 2011. My job was to create original map-screen assets based on existing level assets, incorporating colors & themes present in the gameplay (such as the grid lines, blue forests, temple ruins, spikes, and bottomless pits).

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In 2016 I was also contracted to design the logo (shown above).

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Paint My World
Camel Rider Alison

Camel Rider Alison

Alison riding through the desert on a cool camel. Four-legged walk cycle with lots of secondary animation. (2018) (Project TossUP, in development)

Alison Idle

Alison Idle

Alison's idle head-bop and crouch animations. (2018) (Project TossUP, in development)

Alison Dance

Alison Dance

Alison's second idle animation, a dance. (2018) (Project TossUP, in development)

Player Characters - Turn-Around

Player Characters - Turn-Around

Turn-around animations for some of the main characters of the game. (2018) (Project TossUP, in development)

Alison Face Smash

Alison Face Smash

A goofy animation for hitting the wall at top speed. Also a glimpse of the walking, turning, and running animations. (2018) (Project TossUP, in development)

Alison Skipping Along

Alison Skipping Along

Alison's walk animation has a bouncy skip to it. (2018) (Project TossUP, in development)

Alison - Dash Animation

Alison - Dash Animation

Alison's dash animation has her running on her toes like a ballerina, as her headband, hair, and dress flap in the wind. (2018) (Project TossUP, in development)

Magic Playing Card

Magic Playing Card

A collectible item that changes its properties as it rotates. Depending on when you collect it, you either get a Red or Blue card. (2018) (Project TossUP, in development)

Trip & Tumble

Trip & Tumble

A fun animation smear for rolling down hills. (2018) (Project TossUP, in development)

TossUP (in development)

is a game I'm currently working on for PC. Its a 16-bit styled platformer game about getting lost, loosely based around themes found in Alice's Adventures in Wonderland.

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Here are some of the character & object animations I've worked on that I am able to show at this time.

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  • Original character concept sketch by Jessa Lee Rem.

  • Pixel conversion, colored, and animated by me.

Project:

TossUP
Penobscot Expedition

Penobscot Expedition

A promotional image made for a music tour. Utilizing a limited palette. (2014)

Black Pegasus with Lightning Wings

Black Pegasus with Lightning Wings

Illustration used in a zine print. Based on lyrics by Milo. (2015)

Friedrich Nietzsche

Friedrich Nietzsche

Illustration used in a zine print. Based on lyrics by Milo. (2015)

Crying at the Buffet

Crying at the Buffet

Illustration used in a zine print. Based on lyrics by Milo. (2015)

Ruby Yacht Zine (2015)

Three digital ink illustrations commissioned for the Ruby Yacht zine, to be used in print. Images based on lyrics by milo.

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Penobscot Expedition (2014)

A promotional pixel art image made for a music tour. Utilizing a limited palette.

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Milo Illustrations

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